We have published our third installment of TERA's dungeon video series featuring the Temple of Temerity, a timed event instance where heroes must protect a relic from the marauding hordes that seek to destroy it. Want to learn more about TERA's dungeons? Visit the dungeon page on the official TERA website!
We are pleased to announce a series of short stories set in the world of TERA! Expanding on the game's rich lore, these e-books will be available on Amazon.com for $0.99 each. The first installment is titled The Amaranthine Heart written by En Masse Entertainment Writer Bridget McKenna and can be picked up today. This adventure novelette is about Madoc, a decorated federation hero who's drinking himself to death in the fleshpots of Castanica. His biggest creditor—castanic crime lord Praedo—offers him a job that will wipe out his debt: sober up and escort a caravan to Val Aureum, where a shadowy priest claims to have the secret that will grant Praedo eternal life.
Be creative, be smart, or be lucky in one of three contest series being held during our final three closed beta tests. Capture footage, design infographics, cut videos, or simply play your characters to the level cap for a chance to score prizes from Logitech and En Masse Entertainment!
TERA's third closed beta test begins in two short days! Before diving into what's new with the game, we have a heads-up to share. On March 8 at 10:00 AM PST, we're deploying a new patch for TERA. You won't be able to patch for about two hours while we integrate it. This isn't a long-term solution, and we are working on a more seamless experience for future patches.
We've been listening to you and have some great improvements in place for Closed Beta Test 3. We've made some small tweaks to the PvP system based on your feedback. It's now uncool to kill players six or more levels lower than you, and players who do will receive the red name of shame, with their punishment left up to the community. For the exact details, please see our patch notes. Our design goal is to give players the tools to run the PvP server and set a framework that encourages meaningful PvP but doesn't let asshats ruin it for everyone else.
As we gear up for Closed Beta Test 3 coming this Friday, we want to look back at the previous event and see what went well, what could use some tweaking, and what you as players enjoyed.
In Closed Beta Test 2, the biggest new addition was probably our player-versus-player introduction. We opened two new PvP servers with an open-world PvP design (short of safety zones in cities). This combined with a guild-versus-guild declaration system made for an interesting weekend! To sum it up, the PvP players REALLY like killing each other. Across our two PvP servers, players racked up over 50,000 kills and over 150,000 PvP battles. We've also seen the formation of roughly 2,000 guilds, and the result was a ton of GvG battles.
Learn about what's involved in writing a dungeon walkthrough! En Masse Entertainment's Game Analyst Scott James Magner discusses crafting strategy guides for TERA's instances and game features. Waiting for our third closed beta test to start this Friday? Be sure to check out our new Sinestral Manor article, too!
As part of our ongoing quest to make TERA a great online gaming experience, we've opened TERA Answers, a site designed to help find solutions to your questions about the game, technical support issues, billing questions, and everything else in the world of TERA.
If you've visited our forums lately, you were bound to see a thread requesting roleplay support. We've been listening to the roleplay community and are excited to announce that we will be providing a PvE roleplay server named "Celestial Hills" for early character creation and open beta.