When the titans created the world, their bodies became the continents upon which empires and gods would clash. The Valkyon Federation unites most of the world, with only a few provinces in Northern Shara falling under direct control of the argons. Federation soldiers will face danger across each continent, and experience wonders and mysteries.
Home to the capital of the Valkyon Federation, Southern Arun is its heartland. With so many soldiers reassigned to the argon front, Southern Arun’s provinces present tempting targets to pirates, raiders, and cultists. Players begin their careers on the Island of Dawn, then pacify Arcadia, stabilize Poporia, and brave the deserts of Val Aureum before tackling the lawlessness of Ostgarath.
The ruins of fallen empires litter the landscape of Southern Shara. The federation governs the region from the high elf city of Allemantheia. Most soldiers come here a little past the midway point in their careers. From Essenia, where they’ll battle the god of death—Thulsa—and his armies, they’ll bundle up for a tour of duty in icy Westonia. Then it’s on to the steamy jungles of Val Palrada before moving on to Val Elenium. Players at this stage can expect the attention of the gods—Thulsa, Mystel, and Zenobia, to name a few.
Bleak but for the lush forests of Sylvanoth, Northern Shara is torn apart by war and the elements. The argons occupy Val Tirkai, the Helkan District, and Val Kaeli, and make regular incursions into Lorcada and Sylvanoth. Players will stage their missions out of the amani fortress of Kaiator. The stakes are higher than ever, and the challenges truly epic. Players must defeat Thulsa and Killian’s plot to unleash Kelsaik upon the world, fight at Kaia’s side, and take the fight directly to the argons—on their territory!
|Island of Dawn||Essenia||Sylvanoth|
|Poporia||Val Palrada||Val Tirkai|
|Val Aureum||Val Elenium||Helkan District|
|Ostgarath||Veritas District||Val Kaeli|