Corsairs’ Stronghold presents a simple challenge: Can you destroy the anchorstone faster than your opponents can?
Corsairs’ Stronghold is an equalized 20-versus-20 battle for level 30 characters and above. When you enter the battleground, your skills will scale to the level 60 versions, and all of your gear will be standardized with the same number of crystal slots as the gear you were wearing when you entered. Players between level 30 and 59 will be able to earn XP in Corsairs’ Stronghold, offering players a new leveling path.
Click the gray button below your compass to open Battleground Matching, then select Corsairs’ Stronghold. You can enter with a group or go in solo and join an existing team. You’ll initially be assigned to either attack the anchorstone or defend it. But you’ll have a turn at each.
You can leave the queue with no penalty, but if you leave or go AFK while in the battleground, you will be kicked from the battleground and labeled with Deserter’s Shame, unable to queue for any battlegrounds or dungeons for 30 minutes.
Everyone entering Corsairs’ Stronghold will be equipped with a set of gear that is standardized across everyone in the battlefield. There are certain things to keep in mind though!
The gray flags in the middle of the map are resurrection sites that either team can capture. Once a site is captured by a team, the members of that team can resurrect at those capture points, as well as their original starting point. The choice of resurrection location is made through a pop-up window.
The attacking team has many choices on how to infiltrate the stronghold. You can choose to use any combination of airships, cannons, or ladders, along with brute force to destroy the stronghold’s anchorstone.
Route #1: Sneak in by Air
Route #2: Breach the Gates
Route #3: Climb the Walls
You’ll likely need to use a combination of these tactics just to get to the anchorstone. After you get there, tanks and cannons can be used in conjunction with your own skills to destroy the anchorstone. What, and how you do it, will be up to you and your team to decide. So have fun storming the castle!
Compared to attacking, defending can seem pretty simple: Don’t let the other team infiltrate the walls and damage your anchorstone. There are three main points of defense, and getting there fast will be key. Luckily, unlike the attackers, you have access to the underground escape routes.
Underground escape routes are one-way passage ways. It won’t be possible to use the escape routes to re-enter your base.
Destroy the Airships
There are cannons placed strategically on top of your walls to help you and your team repel the airships. While airships are easy to kill, they are moving targets that may require more than one shot to destroy, so don’t take them lightly! Airships can also be launched with just one person in them—who can jump out at any time—so be wary of decoys!
Defend the Gates
The escape routes provide you fast access to the gates. The gates do not respawn, so making sure these chokepoints are defended is the utmost priority. Going after enemy tanks and retaking them as your own is vital to your success as a defender.
Defend the Walls
If an enemy team takes the walls, they also take the cannons that go with it. Securing the cannons and preventing the attacking team from easy access to inside the walls can make or break a match.
Advanced: Claim the Resurrection Points
Time is of the essence in Corsairs’ Stronghold. Spawning closer to the battle means being able to get back in the fight quickly, without being forced to cross half the battlefield, which leads to a faster finish time. Two of the resurrection points are outside the walls, however, so defenders will have to be brave in venturing out where it’s not as safe.
Defend the Anchorstone
Even after the walls are breached and the ladders are climbed, the attacking team still has to take down the anchorstone. It has a lot of HP, but at this stage the attacking team also probably has tanks as well, so your best bet is to meet them at each stage of attack before they get to the anchorstone.
Ultimately, the attacking team can utilize any number of methods to get to the anchorstone. A defending team that communicates well and adapts to the ongoing battlefield will be the most successful one.
Pirates don’t plunder just for fun. There are rewards and new quests to go with Corsairs’ Stronghold that will benefit all participating players, win or lose.
You can score points in Corsairs’ Stronghold in three ways:
New Daily Quest:
If your team wins in Corsairs’ Stronghold, you get the following:
If your team lost in Corsairs’ Stronghold, buck up! You still receive the following:
Glyph boxes have been added to the Bellicarium vendor and will be sold for 700 Bellicarium credits.
Leveling XP: All players who are not maximum level will receive normal leveling XP. The amount you receive will be determined by your score in the battleground.