If you like having a tool for every job, the archer is the class for you—especially if you like tools that explode, penetrate armor, or trap enemies in magical spider webs! In battle, archers leave a trail of victims that look like pincushions—many dead before they knew what hit them. Playing an archer rewards you for using clever tactics and thinking two steps ahead of your enemy.
Adventuring archers use remarkable bows, with strings comprised of arcane energy and arrows of pure willpower. They excel at attacking from beyond a foe's retaliation range, and using their escape moves to stay there.
Archer skills are mostly arrow attacks (that's what they do, after all). But as they advance in level, they learn to vary their arrows to trap, stun, and pick off choice targets. They also learn to strike with their bow, dealing close-quarters damage before leaping out of harm's way.
High-level archers have an array of traps that immobilize, poison, or just plain explode their enemies. Enemies often rush ranged fighters, and setting traps punishes them for such unimaginative tactics. There’s even a web arrow to catch and immobilize foes who try to escape or run for help.
Archers can charge up certain skills by holding down the skill button, dealing additional damage with each level of charge. This power comes at a cost, however, because charging a skill for too long causes damage to the archer as well.
|1||Arrow||A basic arrow that's strongest at close range.|
|1||Backstep||Quickly dodge back out of harm's way.|
|2||Arrow Volley||Lock on to and fire at several targets at once.|
|4||Penetrating Arrow||A charging skill that can hit multiple opponents in a line.|
|6||Slow Trap||Set a trap that severely restricts a target’s Movement Speed.|
|8||Close Quarters||Bash an enemy with your bow, potentially stunning it.|
|10||Breakaway Bolt||Fire an exploding arrow at your feet, leap clear, and then watch the fireworks.|
|12||Retaliate||Leap to your feet while attacking your target. You can use this skill only when knocked down.|
|14||Rapid Fire||Quickly fire up to seven arrows in succession.|
|15||Radiant Arrow||A high-damage charging attack.|
|22||Poison Arrow||Fire an arrow dripping with lethal poison.|
|24||Final Salvo||A five-shot finishing move that chains from Radiant Arrow, Penetrating Arrow, or Thunderbolt.|
|26||Incendiary Trap||A magical landmine that blasts anyone near it when it goes off.|
|26||Stunning Trap||Set a trap that briefly stuns the victim.|
|30||Velik's Mark||Mark a single opponent and do extra damage whenever you hit it.|
|38||Feign Death||Deceive monsters by pretending to be dead. Resets your aggro and buys you some breathing space.|
|42||Web Arrow||Tangle your targets, slowing them down.|
|48||Eagle's Eye||Increases Power, Attack Speed, and Endurance, as well as damage against normal monsters.|
|48||Sniper's Eye||Increases Power, Attack Speed, and Movement Speed, as well as damage against bosses.|
|54||Restraining Arrow||Reduces a target’s Movement Speed and Attack Speed.|
|58||Rain of Arrows||Exactly what it sounds like. Anyone in the area better have a steel umbrella.|
|60||Concussion Trap||Fire a delayed effect arrow to stun your enemies.|
|60||Ensnaring Trap||Fire a delayed effect arrow to slow your enemies.|
|60||Explosion Trap||Fire a delayed effect arrow to damage your enemies.|
|61||Tenacity||Replenishes MP and increases resistance to stun.|
|63||Thunderbolt||Fire a concussive arrow that damages enemies and knocks them back.|
Starting at level 20, archers can use glyph points to customize skills in a variety of ways.