Berserker

Class Overview

Berserker

The berserker is an offensive juggernaut with better-than-average defensive capabilities, heavy armor, and an axe block that absorbs damage. Their capacity for sheer destruction gives them a place of honor in any party, and they can fend for themselves while soloing.

Weapon: Axe

A berserker’s axe is functional on both offense and defense. It’s the strongest weapon on the front lines, but still agile enough for precise strikes.

Armor: Heavy

Berserkers wear metal armor so they can stand on the front lines and take as much punishment as possible. And when they plant their axe, only the most powerful attacks can move them.

Frontal Assault

The berserker lives for combat. As they move from one downed opponent to the next, berserkers must keep attacking to generate MP. They're like rabid fimbrilisks, with axes.

Siege Breaker

A berserker on the front lines scatters, stuns, knocks down, and spins around their opponents. There’s no formation they can’t disrupt, and no opponents too big to fell.

Skill List

Axe Block

Block frontal attacks with your weapon. The better your axe, the more damage you can block.

Combo Attack

A series of damaging strikes that build MP.

Cyclone

A charging attack that spins your axe (and you) in a circle.

Flatten

Pound the ground, stunning those nearby.

Thunder Strike

Charge up your axe attack for one deadly stroke.

Triumphant Shout

Replenishes MP and keeps it from decaying for a few seconds.

Retaliate

Leap to your feet while attacking your target. You can use this skill only when knocked down.

Vampiric Blow

A charging attack that returns a portion of your damage to you as HP.

Tenacity

Instantly replenishes a portion of your MP.

Fiery Rage

Temporarily sacrifice Endurance to boost Power.

Leaping Strike

Jump at your foe and smash downward.

Mocking Shout

High chance of staggering nearby enemies.

Unchained Anger

Sacrifice HP to gain MP.

Dash

Temporarily increases Movement Speed.

Lethal Strike

A charging skill that uses HP instead of MP.

Staggering Strike

A sweeping attack that briefly stuns and turns your target around.

Fearsome Shout

Nearby enemies flee in fear.

Bloodlust

Temporarily increases Power, Balance Factor, and Impact Factor.

Flurry of Blows

Temporarily speeds attacks and charging times.

Inescapable Doom

Briefly slows nearby targets, and prevents opposing players from using evasive maneuvers.

Evasive Smash

When charging a skill, you can instead roll away and perform a surprise attack. Damage varies based on the charge level of the interrupted skill.

Raze

Knock down nearby enemies while moving forward.

Tackle

Spin your axe and knock down an opponent in front of you.

Axe Counter

Deliver a crushing counterattack after a successful Axe Block. Only usable when Intimidation is active.

Evasive Roll

Dodge your enemy’s attack. Only usable when Intimidation is active.

Intimidation

Allows you to tank, grants access to new skills, and changes the effects of others. Continually generates aggro from nearby monsters.

Overwhelm

Charge forward and attack. Has a high chance of knocking down monsters.

Punishing Strike

A quick strike that generates high aggro. Only usable when Intimidation is active.

Unbreakable

Temporarily protects you from going below 1 HP.

Berserker
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