Symbol of the Priest

Priests can bring allies back from the brink of death and beyond. They derive power from their devotion to the gods, but it’s their devotion to others that earns them fame and friends on the battlefield. A priest has spells to fortify, purify, and resurrect party members in need, and more than enough firepower to go it alone.

A group with a skilled priest has only itself to blame when things go wrong. They keep themselves and their allies alive and regenerated while guarding everyone from critical damage, and still spare time to target foes with searing blasts of divine energy. They can remove poisons and curses, stand up allies who have been knocked down, or put their enemies to sleep.

If you've got a job to do, the priest has the tools to finish it.

Skills Overview

Priests blast, burn, sear, implode, and shock their foes. They also heal, cleanse, boost, teleport, and resurrect their friends. Their range of skills is varied, containing abilities to attack, heal, and support in a number of ways, including area of effect and targeted heals and buffs.

Some priest skills can lock on to multiple targets, be they enemy or ally. Press the skill button and mouse over the intended targets, then press it again to complete casting. Others create circles of various sizes. When the skill activates, allies standing inside receive the intended effect.

Level Skill Description
1 Backstep Quickly back up out of harm's way.
1 Divine Radiance Project a pulse of energy at an enemy.
1 Heal Thyself Recover a moderate amount of HP.
2 Mana Infusion Replenish your MP for several seconds.
2 Metamorphic Blast Project a cone of divine energy that damages nearby enemies.
4 Triple Nemesis Tap or hold the skill button to send up to three pulses at an enemy.
6 Fiery Escape Fly backward on a gout of flame that damages enemies near you.
6 Restorative Burst Create a burst of healing in front of you. All allies recover HP for several seconds.
10 Final Reprisal Damage enemies at short range.
10 Focus Heal Lock on to group members to recover their HP.
12 Mana Charge Charge the skill to replenish MP for yourself and your allies.
12 Retaliate If you’ve been knocked down, leap to your feet while attacking your target.
14 Ishara's Lullaby Lock on to enemies and put them briefly to sleep.
14 Shocking Implosion Produce an electrical burst in front of you.
16 Purifying Circle Remove harmful effects from nearby allies.
18 Regeneration Circle Recover the HP of allies over time.
18 Resurrect Restore life to a fallen ally.
20 Blessing of Zenobia Create a buff that increases the Movement Speed of yourself and nearby allies.
22 Summon: Party Teleport all group members within the same province to your side. You cannot teleport group members who are in other provinces.
24 Arise Instantly stands up knocked-down group members and increases their Balance Factor.
24 Plague of Exhaustion Lock on to enemies, removing buffs and inflicting damage over time.
26 Blessing of Shakan Create a buff that increases the Power of yourself and nearby allies.
26 Healing Circle Heal nearby allies.
32 Homeward Bound Teleport yourself and group members nearby to the nearest campfire.
34 Blessing of Seren Create a buff that increases the Endurance of yourself and nearby allies.
36 Blessing of Balder Create a buff that recovers HP for yourself and nearby allies over time.
36 Prayer of Peace Nullify your aggro from nearby enemies.
40 Energy Stars Lock on to an enemy, damaging it and increasing the Power and Attack Speed of nearby allies.
42 Kaia's Shield Create a damage-absorbing barrier on nearby allies that also grants immunity to knockdown and stagger.
46 Blessing of Arachne Create a buff that increases all resistances for yourself and nearby allies.
50 Guardian Sanctuary Decreases damage from distant enemies and increases your resistances to harmful effects.
56 Divine Respite Recover your HP for a few seconds.
60 Grace of Resurrection Grants a blessing enabling the priest to resurrect immediately with 100% HP and MP.
60 Healing Immersion Lock on to a party member to deliver a burst of healing to all others nearby.
61 Zenobia's Vortex Unleash a whirlwind to damage and lift enemies into the air.
65 Contagion Lock on to a party member and teleport that ally to your side.
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About Priests

The gods have the power to create and sustain life. By drawing on their power, a priest can heal wounds, cure sickness, bring together a scattered party, and even raise the dead.
The anger of the gods is terrible, and priests are their instruments of retribution. Priests can call down divine fire, shock their foes with lightning bolts, and inflict plagues upon them.
Armor: Robes
Cloth armor keeps priests nimble on the battlefield, ensuring they are always able to reach their allies with a healing hand, or their enemies with divine wrath. The priest’s ability to self-heal makes up for any shortcomings of priestly robes.
Weapon: Staff
Priests channel the gods’ power to harm and heal through their staves. The long staff signifies the bond between those who walk the world and those who reside in the heavens, and focuses the priest’s devotional energies into spectacular targeted and area-affecting abilities.

Sample Glyphs

Starting at level 20, priests can use glyph points to customize skills in a variety of ways.

Boosted Blessing of Zenobia
Increases Movement Speed
Brilliant Resurrect
Reduces MP cost
Energetic Arise
Decreases skill cooldown
Lingering Regeneration Circle
Increases effect duration
Multiplicative Focus Heal
Increases number of lock-on targets.
Slowing Final Reprisal
Chance to reduce a target's Movement Speed
Powerlinked Triple Nemesis
Increases the damage of Metamorphic Blast when cast after Triple Nemesis
Restorative Healing Circle
Increases HP recovery
Spirited Mana Infusion
Increases MP replenishment
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