Slayers blend high mobility with high damage capabilities, a versatile and valuable party member, and a gifted solo act, too. It takes a certain flair to wield a massive weapon, and slayers move so freely and easily with their huge blades that they might be dancing with silk. A slayer wades into the fight like a two-edged whirlwind, swinging his powerful sword in deadly arcs, and evading his foes in a graceful dance.
The slayer does his job with aggressive swordplay, graceful evasive moves, and overwhelming force. Wide-sweeping circular attacks mow down enemies on all sides, agile dodges puts the slayer behind the foe, and leaping backflip kicks stun the enemy and open distance. Despite their light armor, slayers can fight in the thick of things along with warriors. They are faster and more mobile than berserkers, and their whirling attack style allows them to excel at taking out surrounding mobs.
Like warriors, slayers can dodge out of harm's way and come up behind foes. Because they don't draw aggro as easily as some other classes, slayers excel at attacking enemies from the rear while tanks keep them busy from the other sides.
Slayers begin their careers with a punishing wide-reaching combo attack that builds their mana and gains power when repeated, and a forward-rolling dodge custom made for setting up extra-damage attacks from the rear. They quickly learn to swing, thrust, leap, roll, flip, kick, and whirl. They can slice and dodge their way through groups or individual foes, and their circular attacks are particularly effective at devastating encircling throngs bent on their destruction. Slayers' power and versatility make them an asset on any adventure.
|1||Combo Attack||Strike one or more targets in front of you, and gain mana (and do more damage) with each hit.|
|1||Evasive Roll||Dodge forward past your enemy.|
|2||Whirlwind||Spin with your sword, hitting any enemies in reach.|
|4||Knockdown Strike||Bowl your enemy over with a mighty swing of your sword.|
|8||Headlong Rush||Charge forward, and make your next attack with much greater speed while the adrenaline lasts.|
|10||Triumphant Shout||Stoke your spirits, restoring mana and retaining it for longer than usual.|
|12||Retaliate||After being knocked down, leap to your feet while attacking your target.|
|16||Overhand Strike||Swing downward for a massive blow. You swing faster if you use this right after one of your other melee attacks.|
|18||Startling Kick||Batter and briefly stun your target with a kick, then leap backward.|
|20||Tenacity||Call on your inner reserves to instantly recover some mana.|
|22||Distant Blade||Strike at a target nearby up to three times with a magic extension of your sword.|
|24||Leaping Strike||Pounce on your foe and smash downward. If the target had been knocked down, you do massive bonus damage.|
|26||Stunning Backhand||Batter your foes with the flat of your sword, briefly stunning them.|
|30||Fury Strike||Lash out with your sword; the lower your health, the greater the damage.|
|32||Dash||Temporarily increase your movement speed.|
|38||Heart Thrust||Step forward, driving your blade into any enemies in front of you.|
|44||Exhausting Blow||Strike a painful blow that slows other players' reactions by increasing their skill cooldowns.|
|50||Overpower||Gather your might for a decisive blow on your next attack.|
|56||Backstab||Sprint in and make a lethal, immobilizing thrust to your target's back.|
|58||In Cold Blood||Summon greater strength. Does bonus damage against other players.|
Starting at level 20, glyphs can be applied to customize your slayer's skills in a variety of ways. Here are some samples: