A warrior deals damage with impressive, deadly feats of swordplay while weaving in and out of enemies' attacks. It's the warrior's way to dive into the middle of the fray and mow down the opposition. Invulnerability while using the Evasive Roll skill means the warrior can do enough damage to hold aggro, and still dodge and roll out of harm's way. Coming up from behind an opponent after a roll enables the warrior to strike from behind, before his opponent can turn and counterattack.
The warrior's deft moves and quick dodges make it easy to hold aggro while avoiding damage. Quick to make decisions and quicker to draw swords, the warrior will not fall back on the battlefield. If you've misplaced your warrior, always look ahead—never behind.
Warrior skills focus on swordplay and the ability to move quickly and easily through any battle. The warrior's leaping dodge lands them behind their opponent and provides temporary invincibility, making them a force to be feared. Their attacks are effective for their distracting impressiveness as much as for their overt power—unless you blink.
From cries that stop enemies in their tracks to whirling sword dances of death, warriors possess an impressive range of skills including foe-stunning blows, dazzling blade skills, and aggro-drawing stances to round out an impressive set of fighting abilities.
For tanking, warriors use their Defensive Stance, Cross Parry, and aggro-generating attacks and shouts. When acting as DPS, warriors use Assault Stance, which increases Power and Endurance. When fighting a single opponent over time, warriors gain Edge, which can enhance the damage of certain skills. Additionally, some warrior skills use a resource called Resolve, which regenerates quickly while out of combat or when using certain attacks.
Many warrior skills activate faster following others, making the warrior a dangerous and unpredictable opponent. Keep an eye on the screen for possible skill combos, and don’t be afraid to experiment with a few of your own.
|1||Combo Attack||Strike one or more targets in front of you, and gain mana (and do more damage) with each hit.|
|1||Evasive Roll||Dodge your enemy’s attack. Consumes Resolve.|
|2||Rain of Blows||Execute a flurry of sword swings while advancing on your foe, taking less damage while you do so.|
|4||Vortex Slash||As a chain from Evasive Roll or Death From Above, swing your swords in a wide arc for more damage.|
|6||Combative Strike||Sacrifice health to deal a decisive attack, weakening the Endurance of your targets.|
|8||Rising Fury||Whirl out your blades; the lower your health, the greater the damage you do. You take less damage while attacking, and can swing twice if you want.|
|10||Assault Stance||Feed your strength and chance of critical hits by sacrificing some endurance and mana.|
|10||Defensive Stance||Raise your endurance and draw more aggro with attacks.|
|12||Retaliate||After being knocked down, leap to your feet while attacking your target.|
|14||Battle Cry||Your warlike shout draws high aggro from nearby foes, and may stun them.|
|14||Cross Parry||Block frontal attacks with your swords. Consumes Resolve, and is only usable while in Defensive Stance.|
|18||Reaping Slash||Strike with both swords at once, dealing damage and enhancing the damage of Scythe. Only usable in Assault Stance.|
|18||Smoke Aggressor||Sacrifice HP to create a shadowy double. The double retains any aggro you had. You can command the double to attack your current target or follow you.|
|18||Smoke Flanker||Use after a successful Cross Parry to summon a shadow to your position, teleport behind the enemy, and stun that enemy. Consumes Resolve, and is only usable while in Defensive Stance.|
|18||Torrent of Blows||Swing your swords in a wide arc, drawing high aggro from surrounding enemies. You are also less vulnerable to damage, knockdown and invulnerability.|
|22||Poison Blade||Your swords poison your foe over time. Does less damage to other players.|
|22||Pounce||Jump at a foe and slash them, slowing them and taking half damage while you attack.|
|24||Leaping Strike||Jump at your foe and smash downward.|
|26||Death From Above||Your blow catches enemies by surprise. You're invulnerable while you strike.|
|28||Blade Draw||Stab, then slash your target. Activates faster after using Traverse Cut, Vortex Slash, Charging Slash, or Rising Fury.|
|28||Traverse Cut||Make three quick lunges, draining your target’s Endurance. Activates faster and with more attacks if used after Pounce or Combative Strike.|
|30||Charging Slash||Charge your target, drawing high aggro.|
|32||Mangle||While active, your fourth consecutive Combo Attack decreases a target’s Movement Speed.|
|42||Backstab||Speed in and make a lethal, immobilizing thrust to your target's back.|
|48||Deadly Gamble||Increase your Crit Factor, but at the same time reduce your Crit Resist Factor.|
|50||Infuriate||Enrages nearby monsters and increases your aggro to the maximum amount.|
|54||Staggering Counter||If you're hit, counterattack and briefly stun your targets.|
|58||Cascade of Stuns||Slash a target in front of you. If you hit a stunned target, the stun spreads to nearby enemies.|
|60||Scythe||Attack multiple enemies in front of you. Spend your Edge to deal more damage. Activates faster after Rain of Blows, Blade Draw, or Evasive Roll.|
|61||Blinding Sword||Throw your sword to bind enemies and draw them to you. You may not draw bosses or BAMS.|
Starting at level 20, warriors can use glyph points to customize skills in a variety of ways.