TERA's quests and storyline take you on a tour of three continents and hundreds of locations. The most challenging encounters are hidden away behind implacable teleportals. Each requires players to be at the top of their game, because the only ways out are carrying your shield or on it.
Jump to our dungeon guides for walkthroughs and strategies to tackle each instance!
Quests involving dungeon content are harder, more rewarding, and altogether more exciting than regular ones. Be it a short encounter with a notable person choosing to remain hidden, or a full-on, evening-long dungeon crawl, these areas are among the best TERA has to offer.
This type of dungeon involves story elements too complicated for a simple cutscene, but not as involved as a full dungeon. They typically have no cooldown, and are available to a character until completed.
Sometimes, the person you need to meet isn't interested in casual visitors. These encounters take place in special, quest-specific areas free from prying eyes.
These areas are self-contained campaigns capable of supporting multiple groups at the same time. They typically have a high respawn rate, and are a good place to catch up in levels with friends.
These are the areas too good for just anyone to see. Hard work and dedication are required to complete these deep story experiences. Once started, they rarely repopulate with enemies, and most have a cooldown period for the characters involved.
Whether you're earning a dead god's final blessing or desperately defending the human capital, you'll put your action-combat skills to the test in TERA's dungeons.
It's important to remember that when using TERA's Instance Matching system, certain dungeons have a wide range of levels available for matching. If your party has more than a five-level spread between any two members, the chance of meaningful loot is drastically reduced. Whenever possible, TERA's dungeons should be played with parties of equivalent and appropriate levels.
|Bastion of Lok||20|
|Bastion of Lok (Solo)||20|
|Sinestral Manor (Solo)||20|
|Cultists' Refuge (Solo)||35|
|Necromancer Tomb (Solo)||41|
|Golden Labyrinth (Solo)||48|
|Saleron's Sky Garden||53|
|Labyrinth of Terror||57|
|Ebon Tower (Solo)||58|
|Balder's Temple (Solo)||60|
|Bathysmal Rise (Hard)||65|
|Skycruiser Endeavor (Hard)||65|
|Kalivan's Dreadnaught (Hard)||65|
|* Hard mode is intended for well-equipped characters.|