While playing, you'll want as little clutter on the screen as possible. TERA's action combat focuses your attention on the middle of the screen, right where your attacks land. While you can just press Ctrl + Z and hide everything, TERA's UI is completely customizable to fit your play style.
TERA's interface puts the data you need where it's easy to reach. Bolded numbers next to an item indicate it's default location on the user interface screenshot.
1. Character Name and Level, 2. Character Class Icon, 3. Health and Mana Bars, 4. Stamina, 5. Status Icons, 6. Channel, 7. Compass, 8. Quest Tracker, 9. Chat Window, 10. Elite Status Bar, 11. Action Bar, 12. Skill Bar, 13. Mini-Map
The Status Bar is your quick reference to how your character is doing. It shows your character's name and level (1), class (2), HP (health) and MP (skill energy) levels (3), Stamina (a measure of your overall endurance) (4). Your HP and MP are bar graphs, overlaid with numbers indicating your specific current and max value for each stat. You may note a +/- number printed more lightly after the base numbers. That's your bonus for having high Stamina (or penalty for low).
Your Status Bar is also where party-related icons show up. Everyone in a group sees the icon for the group's loot options. If you're the leader of your party, you also see a badge for the group leader menu. You can click on that to set up looting rules, invite or kick people, and so on.
Your Compass (7) is your radar. It shows your direction, as well as any nearby threats, allies, and objectives. Click the cog in the right corner to see a full list. The Compass is surrounded by informational icons:
There also are several conditional icons.
Above your Compass you'll see the name of the area you're in, and also your current channel (6). Channels are instances of the same area on the same server to boost performance in crowded areas. Click the channel number to hop channels if you and your friends are on different ones.
This is also where you see icons (5) for current buffs and debuffs, including the time they have left to run. Hover your mouse over them to see the specifics of each one's effects.
The Quest Tracker (8) offers fast access to your current quests. Check here for your current objectives, and click on a quest to see the details in the Quest Log.
The Chat Window (9) is where to talk to other players, enter emotes and other slash commands, and check back over your combat logs to revel in your glory. To start chatting, bring up the window by pressing Enter on your keyboard. You can right-click a tab to change its settings, or click the cog in the left corner to change settings for the whole window.
Elite players get a special toolbar (10) showing their daily perks.
Access your Action Bar (11) by pressing ALT or ESC on your keyboard, or pressing the Start button on your game controller to switch to UI Mode. The mouse cursor will appear, letting you interact. The menu bar shows by default just above your skill trays at the bottom of the screen. Read more about the Action Bar in Key Functions below.
Along the bottom of your screen, you will find your Skill Bar (12), which is where you stick all your skills for ready use. You can drag and drop skills from the Skill menu (B) here to bind your skills to buttons and keys.
There's also a thin line across the very bottom of your screen that tracks your experience, or XP. Every time that line fills up, your character levels up! Hover your mouse over it to see exactly how much you have, and how much you need to reach the next level.
Your eye in the sky. On the Mini-Map (13) you can see where you are, where your friends and objectives are, and where important NPCs are waiting for you. Hover over things for names or other details. If it's in your way, press N to hide and bring it back. You can also move it by grabbing and dragging it in UI Mode.
TERA has a number of preset key functions that may be different from your average online game. Here's a brief overview of the most used keys and why they're "different."
In UI Mode (press ALT or ESC), you can move—and, in some cases, resize—every object on the screen. Move your mouse over the object (or its “handle,” usually found on the left side), left-click, and drag it to where you want it. You can also resize your chat window by clicking and dragging the white triangle in the lower right.
Depending on the size of your display, you may want to increase or decrease the UI scale. Open the game options menu (O), UI Setting tab, and select the sliders for UI scale adjust until the UI is at a comfortable size. You can use the drop down menus to adjust individual elements.
Select Apply to save your changes. (Just hitting OK will exit the window without saving.)
When you first log in, you’ll be greeted by one or two windows: the welcome window and the Initiative Requests window.
The welcome window gives you a broad overview of your character’s class, level, class role, class skills, and other relevant information.
The Initiative Requests window is a bit more functional than the welcome window. Here you’ll find information about what quests are available, what quests you’re currently pursuing, your attendance record, and other useful info.
The crosshairs in the middle of the screen indicate where your attacks and spells will be focused, regardless of which direction your character is facing (although some attacks and spells are based on your character’s facing). When the crosshairs move over an enemy, they also display that target's distance, out to about 100m. If the target is close enough for you to use a ranged skill, the crosshairs will change into a reticle.
When you're on a quest that requires you to fight something, an indicator will appear over that opponent's head.
If you attack or target that opponent, you'll even see the name of the quest the "kill" will credit!
Q and E pull up small radial menus. Q allows you to mark a target with one of three colored arrows (also assignable with Ctrl + 1, 2, 3). If you are a group leader, your assigned targets also are visible to all party members. If you click on the target without selecting a marker, an info bar with its current HP and any quests associated with it will appear.
E allows you to use one of four pre-selected phrases, set by you for your account. Once you pick a phrase, you "say" it into your current chat channel.
Certain skills allow a player to "paint" select targets, friend or foe. Just press the appropriate shortcut button and mouse the crosshairs over the targets. Press the shortcut button again to fire the skill.
Some classes have skills that become more powerful when "charged," depending on the level of the skill. Each additional charge uses the same amount of MP as the basic use, with escalating attack power. Higher level versions of the skill may also permit movement while charging, or possibly an additional level of charge that uses HP rather than MP.
Although the best preparation for combat is to bring a friend, there are some activities that boost your performance as soon as you start playing.
When you come across a gathering node, it displays its type and difficulty (based on your current skill level). You never have to train to gather—you start the game with the ability to collect all three types of resources (ore, plants, and energy crystals). Gathering nodes automatically display in your compass map.
When you collect a resource, not only do you receive the corresponding item, but you also gain XP and possibly a temporary buff. These random effects can stack up to three times each, offering a boost to healing, attack speed, or even your gathering skill!
Available both as drops and from merchants, campfires offer an easy way to boost your combat effectiveness. As you fight and explore the world, your Stamina will decrease until you're too tired to go on. Being well-rested increases your HP and MP, and allows you to use three types of temporary items called charms.
Burning charms in a campfire can give you and anyone nearby a wide range of combat effects. As you level up, you'll gain access to better charms. Be careful—if someone else burns the same type of charm, their effect may overwrite yours!
As you go through the game, you'll notice enemy attacks and other situations can apply debuffs to your character. The exact penalties will vary, but here's a handy guide for what's happening to you.
The best class for removing debuffs is a healer—a priest or mystic. Their skills can cleanse teammates of a variety of effects instantly. If you're going it alone, be sure to stock up on healing potions and campfires—some charms boost your resistance to certain attacks!
To change mapped buttons and functions, open Options (O), and then the Shortcuts tab.
Click in the text box next to the ability/key combination you want to bind, then press the button(s) on the keyboard (or controller) you want to use. Press Enter on your keyboard to set the bind, then Apply to save your changes.
As you learn more skills through your career, you'll need to arrange them for easy access by dragging them from the Skills (K) menu to your shortcut bar.
You can also set certain skills to trigger after others. Open Skills (K), then select Chain skill. Drag the skill icon you want to the box next to the triggering skill, and you're ready for action. You can also use this screen to assign a hotkey for using chain skills (the default is SPACEBAR)
When the triggering skill goes off, you'll see a notification in the center of your screen letting you know you can now use the chained skill. Press your hotkey, and the chained skill activates!
You can configure a game controller to perform all of the action bindings available to a mouse and keyboard. This includes movement, abilities on your action bars, UI commands, navigating menus and even adjusting your view. In addition, some controllers support combination bindings.
Plug in a controller with TERA running, then press SELECT on your controller to bring up your options menu. The game defaults to one combination, but you have control to change it. One important selection is to set skill direction. This will allow you to choose which way your skills will go. Melee classes will probably prefer Character direction and ranged classes will prefer Camera direction.
Many controllers work with TERA, but a complete list is not available at this time.