Patch Notes

Patch 42.06

May 17, 2016 (server updates begin at 7 a.m. PDT)

What's New:

Ninja Class:

  • Added a new DPS melee class: ninja.
  • Wears cloth armor.
  • Wields shuriken weapon.
  • Elin only.
  • More details at the ninja game guide.
  • All ninjas who reach leveling milestones (30, 58, 60, 65) within the first 24 hours of Secrets & Shadows earn the “server-first titles”: Quick Ninja, Genin, Chuunin, Jounin respectively. This will be rewarded retroactively on May 18th.

Flying Mounts:

  • Flying mounts are purchasable or obtained from level 65 quest.
  • The mounts' normal flight speed is the same as their ground speed.
  • Free-fly zones include Velika, Val Oriyn, and Island of Dawn.
  • Each free-fly zone has a maximum altitude.
  • Flying mounts can be used as ground mounts in other zones.
  • More details in the flying mounts game guide.

New Dungeons:

Demokron Factory (7-person raid)

  • Minimum item level of 397.
  • One entry per day (two per day for Elite Status).
  • Loot includes tier 9 Slaughter gear and designs, brooches and designs, recipe: Onslaught Scroll: Crit Power VII, crystals, Vernal Bark, Factory Cabinet, and Tyrantblood Tokens.

Shadow Sanguinary (5-person dungeon)

  • Minimum item level of 409.
  • One entry per day (two per day for Elite Status).
  • Rewards include Vain earrings, Slaughter armor, Imperator armor designs, cleansing brooch, Quatrefoil brooch design, Ancient Wish, Self-Boiling Obkma, Rune of Secrets, Imperator's Treasure, and Tyrantblood Tokens.

Celestial Arena

  • Solo 15-minute level-65 dungeon balanced for Idoneal gear.
  • Two entries per day (four per day for Elite Status).
  • Drops include crystals, Shadecore tokens, Desolarus tokens, Dread Ore, Factory Cabinet.

Returning Dungeons:

Abscess (Normal) 7-person raid

  • Minimum item level of 355.
  • Two entries per day (four per day for Elite Status).
  • Rewards include Dreadnaught gear, Ship's and Captain's accessories, brooches, crystals, and Desolarus Tokens.

Abscess (Hard) 5-person dungeon

  • Minimum item level of 409.
  • One entry per day (two per day for Elite Status).
  • Neophyte Resuscitation can be used 5 times (cost increases by 15 percent each time).
  • Loot includes Vain earrings, cleansing brooch, Slaughter footwear, Imperator crafting materials, Imperator body and handwear designs, and Quatrefoil brooch designs.

Wonderholme 10-person raid

  • Minimum item level of 409.
  • One entry per day (two per day for Elite Status).
  • Drops include Vain rings, cleansing brooch, Slaughter handwear, Starfall belt, Imperator weapon designs, Desolarus heartbeat, Dreadnaught spar, Imperator crafting materials, and Quatrefoil brooch designs.

Dungeon Balancing:

Timescape

  • Minimum item level of 397.
  • Two entries per day (four per day for Elite Status).

Kalivan's Dreadnaught (Hard)

  • Minimum item level of 397.
  • Two entries per day (four per day for Elite Status).
  • Neophyte Resuscitation can be used 10 times (cost does not increase).

Forsaken Island

  • Minimum item level of 397.
  • Two entries per day (four per day for Elite Status).
  • Neophyte Resuscitation can be used 10 times (cost does not increase).

Removed Dungeons

  • Removed Timescape (Hard) dungeon.
  • Removed Kalivan's Dreadnaught.
  • Removed Forsaken Island (Hard).
  • Removed Bathysmal Rise (Normal/Hard).
  • Removed Sky Cruiser Endeavor (Hard).
  • Removed Dreadspire.

Lowered item level requirements for dungeon matching of the following:

  • Sinestral Manor changed from 76 to 66.
  • Saravash's Ascent changed from 87 to 77.
  • Cultists' Refuge changed from 116 to 96.
  • Necromancer Tomb changed from 138 to 118.
  • Golden Labyrinth changed from 166 to 146.
  • Akasha's Hideout changed from 166 to 146.
  • Saleron's Sky Garden changed from 186 to 166.
  • Labyrinth of Terror changed from 220 to 200.
  • Ebon Tower changed from 220 to 200.
  • Kelsaik's Nest changed from 220 to 200.
  • Balder's Temple changed from 262 to 242.
  • Argon Corpus changed from 262 to 242.
  • Manaya's Core changed from 262 to 242.
  • Sabex Armory changed from 322 to 302.
  • Macellarius Catacombs changed from 329 to 309.

Items:

  • Changed the price of Affinity Catalyst to 10 gold in Alliance stores.
  • Removed Schisma and rare glyphs tab from Desolarus token exchange.
  • Increased item level of Starfall gear.
  • Added Tier 10 Alkahest to general merchant and specialty stores.
  • Added Imperator's Treasure and Factory Cabinet as possible drops to Banyaka's Treasure Chest.

New gear sets

  • Added tier 9 Slaughter set. Designs and gear may drop from Demokron Factory.
  • Added tier 9 Conflate PvP set. Gear, designs, and materials available from the Bellicarium and Killing Spree quartermasters.
  • Added tier 10 Imperator set. Weapon designs currently only drop from Wonderholme. Armor designs drop from Shadow Sanguinary and Abscess (Hard). Crafting materials drop found in most top dungeons.

Avatar weapons

  • Now cannot be destroyed and can be sold in stores.
  • Added new Avatar weapons for level 12.

Battlegrounds:

  • Increased Bellicarium and Killing Spree maximum credits to 200,000.
  • Changed premade Corsairs' Stronghold rewards to 0.
  • Upgraded the equalized battleground gear to the Conflict set for Corsairs Stronghold, Champions' Skyring, and Fraywind Canyon.
  • Removed fortifying, refocusing, accelerating, steadfast, replenishing, and vanishing statues from the Gridiron battleground.

Changed Corsairs' Stronghold credits rewards:

  • Win: 4000 Bellicarium and 600 Killing Spree credits.
  • Loss: 2000 Bellicarium and 300 Killing Spree credits
  • Contribution bonus: 2000 Bellicarium and 300 Killing Spree credits.
  • Bonus for entering the battleground in progress: 2000 Bellicarium and 300 Killing Spree credits.
  • Bonus for winning team's leader: 2000 Bellicarium and 300 Killing Spree credits.

Changed Champions' Skyring (solo and team) rewards:

  • Win: 3000 Bellicarium and 3000 Killing Spree credits.
  • Loss: 1500 Bellicarium and 1500 Killing Spree credits.

Changed Gridiron rewards:

  • Win: 3000 Bellicarium and 1400 Killing Spree credits.
  • Loss: 1500 Bellicarium and 700 Killing Spree credits.
  • Contribution: 1000 Bellicarium and 1000 Killing Spree credits.
  • Entering batteground in progress: 1500 Bellicarium and 700 Killing Spree credits.

Changed Fraywind Canyon rewards:

  • Bellicarium.
  • Win: 4500 Bellicarium and 2400 Killing Spree credits.
  • Loss: 2000 Bellicarium and 1200 Killing Spree credits.
  • Contribution: 2000 Bellicarium and 2000 Killing Spree credits.
  • Entering battleground in progress: 2000 Bellicarium and 1000 Killing Spree credits.
  • Bonus for winning team's leader: 2000 Bellicarium and 1000 Killing Spree credits.

Corsairs' Stronghold

  • Now only available at level 65.
  • Players no longer die when their tank or cannon is destroyed.
  • Players can now run over enemies with tanks and kill/damage them.

Champion's Skyring (Solo)

  • Battlefield Noctenium Infusion buff now applied on entry and removed on exit.

Class Changes:

Mystic

  • Increased damage against boss monsters.
  • Decreased damage taken from boss monsters
  • Sharan Bolt
    • Increase casting speed by 20 percent and reduced animation lock.
    • Removed Noctenium Infusion effect.
  • Metamorphic Blast
    • Activates faster after using Metamorphic Smite.
    • Added Persistent Metamorphic Blast—cost glyph 4 points, 50 percent chance to eliminate cooldown.
  • Metamorphic Smite
    • Activates faster after using Metamorphic Blast.
    • Increased area of effect range.
    • Now learned at level 4.
    • Added Metamorphic Smite XI.
    • Reduced cooldown to 4 seconds.
    • Energetic Metamorphic Smite now decreases cooldown by 40 percent.
    • Added Powerful Metamorphic Smite—cost 4 glyph points, increases damage by 25 percent.
    • Removed Hastened Metamorphic Smite.
  • Teleport Jaunt now learned at level 4.
  • Corruption Ring
    • Just using the skill no longer puts you in combat.
    • Added immunity to stagger, stun, and knockdown.
    • Added Spirited Corruption Ring—cost 3 glyph points, increases MP replenishment of Infusion Ring by 50 percent.
    • Removed Trembling Corruption Ring.
  • Volley of Curses
    • Added projectile damage.
    • Increased range from 15m to 18m.
    • Increased maximum lock-on targets from 1 to 4.
    • Now learned at level 6.
    • Added Volley of Curses X.
    • Increased cooldown to 5 seconds.
    • Reduced post-cast delay.
    • Reduced cost of Multiplicative Volley of Curses to 3 glyph points.
    • Increased duration of Enfeebling Volley of Curses effect from 16 to 21 seconds.
  • Thrall Refinement
    • Mystics can now summon thralls while moving.
    • Mystics can have up to two thralls at the same time.
      • Thrall of Protection or Thrall of Life for one. Summoning Thrall of Protection will cancel Thrall of Life, and vice versa.
      • Thrall of Vengeance or Thrall of Wrath for the second. Summoning Thrall of Vengeance will cancel Thrall of Wrath, or vice versa.
    • Changed the MP cost for thrall summoning to consume 20 percent of the MP cost at the start of the cast, 80 percent as thrall appears.
    • Command: Attack skill no longer costs MP.
    • Thrall of Life no longer dies.
    • Thrall of Wrath will no longer stop attacking to run back to the caster.
    • Thrall of Protection.
      • Thrall will attack the monster the caster is attacking.
      • Thrall will aggro monsters within 8m.
      • Reduced forward movement of thrall's attack motion.
      • Significantly increased HP.
    • Thrall of Vengeance
      • Automatically attacks an enemy within 18m.
      • Increased damage, HP, and missile speed.
      • Immune to Knockdown.
  • Titanic Favor
    • Increase healing. No longer heal over time.
    • Made it easier to lock on to targets.
  • Vow of Rebirth
    • Now a lock-on target skill.
    • Existing glyphs still work.
    • Added glyph: Multiplicative Vow of Rebirth—cost 3 glyph points, increases number of lock on targets by 1.
    • Added glyph: Longshot Vow of Rebirth—cost 3 glyph points, increases range by 3m. If you previously owned Spreading Titanic Wrath you will automatically obtain this glyph.
  • Increased speed of Boomerang Pulse projectile by 50 percent.
  • Arun's Vitae
    • Mystics now can charge the skill to throw the mote up to 18m.
    • Increased HP recovery rate, but shortened duration, and the effect now stacks up to 2 times.
    • Reduced MP Cost to 300.
    • Reduced cooldown from 8 to 5 seconds.
  • Arun's Tears
    • Mystics now can charge the skill to throw the mote up to 18m.
    • MP replenishment is now 20 percent of total MP.
    • Reduced cooldown from 8 to 5 seconds.
  • Arun's Cleansing Touch is now easier to lock on targets.
  • Removed Titanic Wrath as a skill and incorporated into Aura of the Merciless.
  • Aura of the Merciless effects
    • Aura of the Merciless I now triggers Titanic Wrath (power 20, Attack speed 6 percent) at level 26.
    • Aura of the Merciless II now triggers Titanic Wrath (power 20, Attack speed 6 percent) and Titanic Fury (Crit Factor 2x) at level 50.
    • Aura of the Merciless III now triggers Titanic Wrath (power 25, Attack speed 6 percent) and Titanic Fury (Crit Factor 2x) at level 56.
    • Aura of the Merciless IV now triggers Titanic Wrath (power 40, Attack speed 6 percent) and Titanic Fury (Crit Factor 2.1x) at level 63.
    • Titanic Wrath effect does not stack with the Priest's Energy Stars.

Priest

  • Increased damage against boss monsters.
  • Decreased damage taken from boss monsters.
  • Divine Radiance
    • Increased speed of projectile by 20 percent.
    • Reduced post-cast delay
  • Final Reprisal
    • Increased attack range.
    • Now activates faster after Zenobia's Vortex.
    • Now learned at level 4.
    • Added Final Reprisal XI.
    • Final Reprisal now activates faster even after first or second hit of Triple Nemesis.
  • Reduced Shocking Implosion cooldown to 10 seconds from 15.
  • Kaia's Shield now always applies to the caster.
  • Blessing of Zenobia incorporated into Blessing of Shakan.
    • Blessing of Shakan I increases Movement Speed +10 for 15 minutes at level 20.
    • Blessing of Shakan II increases Movement Speed +10 and Power +17 for 15 minutes at level 26.
    • Blessing of Shakan III increases Movement Speed +10 and Power +25 for 15 minuntes at level 50.
  • Blessings of Seren and Arachne incorporated into Blessing of Balder.
    • Blessing of Balder I recovers 55 HP per 2 sec and increases Endurance +6 at level 34.
    • Blessing of Balder II recovers 62 HP per 2 sec and increases Endurance +6 at level 40.
    • Blessing of Balder III recovers 67 HP per 2 sec and increases Endurance +6, and all resistances +5 at level 46.
    • Blessing of Balder IV recovers 71 HP per 2 sec and increases Endurance +11, and all resistances +5 at level 52.
    • Blessing of Balder V recovers 73 HP per 2 sec and increases Endurance +11, and all resistances +5 at level 58.

Lancer

  • Removed cooldown of Backstep skill, and increased Resolve (RE) cost from 200 to 800.
  • Energetic Backstep (decrease coolcown by 25%) has been changed to Affirmative Backstep which reduces Resolve (RE) cost by 100.
  • Added unwavering effect to Challenging Shout, which prevents push back from most monster attacks for 20 seconds.
  • Increased natural regeneration speed and amount of Resolve (RE).
  • Increased Resolve (RE) generation from successful hit of Shield Barrage.
  • Wallop now generates Resolve (RE) with a successful hit.

Berserker

  • Evasive Roll no longer requires Intimidation.
  • Intimidation now makes Berserkers immune to push back from most monster attacks.
  • Increased Thunder Strike's additional damage from overcharging.
  • Increased Cyclone's additional damage from overcharging.
  • Increased damage taken from bosses.

Brawler

  • Reduced PvE and PvP damage.
  • Adjusted forward movement of Counter followed by 1 punch from 9.6m to 5.6m.
  • Increased damage taken from bosses.

Warrior

  • Increased amount of damage blocked by Cross Parry.
  • Defensive Stance now makes the warrior immune to push back from most monster attacks.
  • Decreased damage taken from boss monsters.

Archer

  • Placed archer traps no longer visible to enemy players.
  • Increased damage taken from bosses.

Slayer, Reaper, Sorcerer

  • Decreased damage taken from boss monsters.

Gunner

  • Increased damage taken from bosses.

Miscellaneous:

  • Increased level 11–59 Vanguard Request completion limits to 12.
  • Changed level 60+ Vanguard Request completion limits to 8.
  • Refined and relocated level 11–20 zones quests.
  • Added an additional way of enchant an item by using BoP item of the same name as the item (instead of feedstock and alkahest).  This method does not guarantee success nor does it provide enchantment advantage upon failure.
  • Reduced amount of alkahests and spellbinds needed for enchanting and resetting Dreadnaught gear.
  • Added Guild finder system to Guild UI.
  • Item level gauges now available for gear under level 65 as well.
  • Average brokerage prices now display when mousing over tradable item icons.
  • Brokerage search results now automatically sort by unit price (low to high).
  • Changed Elite Mount to GoldenSurge

Island of Dawn

  • Added Undercore, Shadecore, Shadetop tokens as rewards.
  • Adjusted token store contents and prices.
  • Lowered difficulty of monsters.
  • Now only one Island of Dawn Vanguard Request can be done at a time.
  • Added Vanguard Request to hunt monsters for Schisma gear.
  • Added Keening Dawn mote as drop from Island of Dawn BAMs. Effect only works on Island of Dawn.

Crusade Changes:

  • The current season continues until May 23, but the dungeons for Challenger League will change on May 17 to Kalivan's Dreadnaught (hard), and Abscess (hard).

The next season's content will be:

  • Cutthroat League: Gridiron, Fraywind Canyon, Champions' Skyring.
  • Challenger League: Demokron Factory (hard), Shadow Sanguinary (hard), Abscess (hard), Kalivan's Dreadnaught (hard), and Achievements.
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