We've fine-tuned your first sessions in TERA to deliver maximum action and get your journey off to a rapid start.
Tired of games that start you in an out-of-the-way village where the chieftain wants you to collect coconuts in the jungle? TERA's new playable prologue starts you right in the middle of the action: a beachhead under assault by demonic forces. It's not just a cutscene—you'll be fighting big-ass monsters within minutes, learning the controls as you go.
The thrills don't stop when you leave the prologue behind. We've adjusted the storyline quests throughout the first 20 levels to challenge you as they reveal more of TERA's deep lore. The boss monsters in particular got upgrades they can't wait to test out...on you!
TERA is a place where you'll spend hundreds of action-packed hours. The least we can do is make it as fun, challenging, and immersive as possible.
A great MMORPG is a place where you'll spend hundreds of hours, and TERA wants to make sure those hours are full of action and achievement, not boredom or frustration. We've tackled a long list of "polish" elements to make TERA as player-friendly as possible.
After all, we want you fighting the argons and clashing with the world's evil gods, not running endlessly over empty terrain.
Take action against TERA's toughest terrors...with dozens of friends and allies...while the world hangs in the balance. Not a bad way to spend a Monday night!
In remote corners of Northern Shara, something wants to emerge into the world of TERA. Monsters invade through a hole in reality called a nexus, then terrorize the surrounding area. You can join the battle at a moment's notice. Larger and scarier monsters pour out of the nexus as time goes on, but if you fight hard enough, you can close the nexus, keep part of the world safe—and earn a share of high-level loot.
A nexus is the perfect place to go when you want a great action experience but need to be flexible about grouping and time. When you enter a nexus, it all happens automatically: you're put in a group, you're given the relevant quests, and you'll receive your fair share of the rewards. Participate as long as you like. The nexus is a dangerous place, and it's not going to run out of bad guys anytime soon.
Who wants upgrades? Each of TERA's eight classes gets new skills that will almost make you feel sorry for the bad guys. Almost.
Combat is king in an action game like TERA, so we've added abilities that let you protect yourself with living stone, evade attacks while charging forward, aim your sword for the enemy's jugular, and heal your party on the move.
Based on player feedback, we changed the warrior class the most. Warriors now have skills that gradually build an "edge" of power, and then release that power with a devastating attack. The edge gives warriors a unique flow in combat, because they grow more dangerous with each passing second.
But everyone has new toys to play with. Check it out:
|Archer||Eagle's Eye, Concussion Trap, Ensnaring Trap, Explosion Trap|
|Priest||Healing Immersion, Grace of Resurrection|
Money makes TERA's world go 'round, and we've made money easier to earn, simpler to track—and more satisfying to spend.
Some call it good business practices. Others call it "economic PvP". But everyone agrees that a bustling economy is at the heart of a great MMO experience. We improved the trade broker system with robust search features so you can find that powerful weapon or rare ingredient with a few clicks of the mouse. We also altered the currency so your high-level characters aren't dealing with billions of gold coins.
One of the biggest "industries" that drives TERA's in-game economy is enchanting, which we've made more player-friendly. The unlucky enchanters of the past could sometimes weaken their weapons and armor, but we've removed that penalty. And when you get a bonus you like, you can lock it into place with a new "resealing" technique.
Of course we know you're amazing, but some of TERA's heaviest hitters need convincing. If you prove you've got what it takes, they'll reward you with gear that will make your guild green with envy.
As you explore the world of TERA, you'll develop a reputation that stretches across four continents. Some of the most powerful organizations in the world will send you into the action on their behalf—with the promise of stellar rewards if you succeed.
Over time, you'll improve your reputation with such groups as Invalesco (researchers into argon secrets), Hyderad Legacy (protectors of the natural world near Balder's Refuge), Shariar (commandos taking the fight to the argons), Hands of Velika (a secret coalition of soldiers and merchants), Valsekyr Hunt (a society of big-game hunters) and Agnitor (sages determined to master dimension-warping nexuses).
And we promise: no killing a thousand furbolgs just to go through a tunnel.
Whether you're earning a dead god's final blessing or desperately defending the human capital, you'll put your action-combat skills to the test in TERA's dungeons. Plus...phat lewt!
A good dungeon run is at the heart of the MMO experience. An action-packed game like TERA should provide exciting battles against clever enemies, but it must do more. Nobody wants to spam the chat channel for hours trying to put a party together, and everyone wants rewards that match the difficulty of the dungeon.
Our new instance dungeon matcher helps you find the right healer, tank, or damage-dealer to round out your party. As for rewards, you'll now see increased drops in all dungeons--up to double and triple the rates you've seen in past betas. Do your part, and you might be the proud owner of a Raiment of Nezrakul, Cauterus Axe, or Skysplitter's Bow.
Best of all, we added new dungeons and redesigned others so there's always some high-octane dungeon action available. Check out this lineup:
|Bastion of Lok||20||Labyrinth of Terror||58|
|Sinestral Manor||26||Labyrinth of Terror (Hard)||60*|
|Cultists' Refuge||35||Ebon Tower||58|
|Necromancer Tomb||41||Ebon Tower (Hard)||60*|
|Sigil Adstringo||45||Kelsaik's Nest||58|
|Golden Labyrinth||48||Kelsaik's Nest (Hard)||60*|
|Akasha's Hideout||48||Balder's Temple||60|
|Akasha's Hideout (Hard)||48*||Balder's Temple (Hard)||60*|
|Ascent of Saravash||48||Fane of Kaprima||60|
|Saleron's Sky Garden||53||Fane of Kaprima (Hard)||60*|
|* Hard mode is intended for well-equipped characters.|
You're almost there: amazing landscapes, blood-pumping action and heart-stopping monsters.
TERA is your world for the taking, if you have the skill to seize it and the tenacity to hold on!