Between 10 p.m. PDT on Friday, April 24 and 3 a.m. PDT on Saturday, April 25, you may be disconnected from our services for approximately 15 minutes due to ISP maintenance. Full details.

TERA Patch 17.32.02

Patch 17.32.02

June 29, 2012

Cool New Stuff | Bugs Squashed | Miscellaneous Changes | Zones

Cool New Stuff

  • Guild vs. Guild (GvG) competition has been added to the political system. And you thought politics was cutthroat before...
    • Would-be vanarchs select either “Voting” or “GvG Competition” when they register as candidates. Two provinces on each continent have been reserved for vanarch GvG and up to 50 guilds can register.
    • When the competition phase begins, the guilds of candidates who selected GvG enter a modified GvG battle with the other guilds on that continent that also have candidates who chose GvG.
    • The vanarch GvG battles last one week. Only kills scored on characters level 40 and up count, and the points a guild can earn from defeating a specific other guild has been capped.
    • Players in candidate guilds can check their current vanarch GvG points, but not the point totals of their competitors.
    • The two guilds with the most points on each continent get to rule.
  • The warrior class can now choose to be offense or defense in the instance dungeon matching system.
    • Warriors who choose defense automatically receive a buff when entering the dungeon. This is a temporary buff that will be gradually reduced with each patch until we update the planned improvements to tanking skills for the warrior.
      • 30 percent decrease in damage received.
      • 40 percent increase in aggro acquired.
      • 70 percent increase in endurance.

Collapse Entry

Bugs Squashed

  • Fixed broken text links in some quests.
  • Fixed where in the game clocks appeared twice.
  • Fixed bug where trial accounts cannot block other characters.
  • Fixed spacing bug in guild window.
  • Fixed links to Pururu’s puppy in the daily quest.
  • Cleaned up some wording in Balder’s Temple to make the fights and instance flow clearer.
  • Cleaned up some confusing names around the mills in the questline “Unveil the Mask.”

Collapse Entry

Miscellaneous Changes

  • Increased crafting skill level-ups per successful crafting attempt. More time fighting, less time in the workshop!
  • Frames per second performance indicator has been added to the UI. It moves with the clock, but you can turn off either independently.
  • Guildmasters can now delegate GvG rights of declaration, surrender, changing GvG state (PVE server only) to a designated guild rank.
  • When warriors use Traverse Cut as a chain skill, damage received now decreases by 70 percent.
  • When using an emote more than four times within five seconds, the chat message associated with that emote will not display. You can still /cry as much as you want to, though.
  • The social chat message from successful gathering and crafting will no longer be displayed. Save the cheers; save the world!
  • Teleport scrolls from vanarch specialty stores will now indicate which instance they take you to.
  • Unique art assets have been added for guilds to congregate around.
    • Fighting arena outside the Velika north gate.
    • Guild gathering spots.
    • Podium (at Freedom Plaza within Velika).
  • Trial users will now receive options to purchase TERA throughout their trial play.
  • Trial characters will no longer be kicked out at level 23, but will no longer gain experience.

Collapse Entry

Zones

  • We found some more loot! Rewards have been increased for six instance dungeons.
    • Sigil Adstringo: increase in weapon drops, armor drops, added crystals.
    • Ascent of Saravash: increase in weapon drops, armor drops, added crystals.
    • Suryati’s Peak: increase in weapon drops, armor drops, added crystals.
    • Kelsaik’s Nest (normal): added crystals.
    • Kelsaik’s Nest (hard):
      • Increase in fanesteel drops.
      • Increase in dream bindings drops.
      • Increase in tier 13 weapon drops.
      • Increase in tier 13 armor drops.
      • More refined alkahest and masterwork alkahest are dropped on average per dungeon run.
      • More crystals are dropped on average per dungeon run.
    • Labyrinth of Terror (hard): Increase godsmarrow drop rate, sleeper armor drops, and crystal drops per dungeon run.

Collapse Entry

Back to TERA patch notes

  • Next: Patch 17.32.03 July 10, 2012
  • Patch 17.32.02 June 29, 2012
  • Previous: Patch 17.32.01 June 12, 2012