Back in March, we asked you to capture a moment of true action combat that showed your MMO-FOness, stamp your screenshot with MMO-FO ink, and then send it to us for our Calling All MMO-FOs contest. Throughout Closed Beta Test 4, we kept all the contest entrants locked in a warehouse where they could fight for supremacy. Well, the final throat punches have been thrown. The final dirty kicks have landed. Only the five biggest, baddest MMO-FOs survived and earned an MMO-FO shirt with which to mop the blood from their sweaty brows.
Be creative, be smart, be lucky, or be an MMO-FO in one of four competitions being held during Closed Beta Test 5. Capture footage, design infographics, cut videos, or simply play your characters to the level cap for a chance to score prizes from Logitech and En Masse Entertainment!
You can also show the world that you are the biggest, baddest MMO-FO by capturing a moment of true action combat as you display well-timed attacks, agile dodges, or rugged blocks, then stamping that screenshot with MMO-FO ink for a chance to earn the uniform of our movement: the MMO-FO shirt featured in our videos!
Read on for details on how to enter our Closed Beta Test 5 contests!
TERA's fifth and final closed beta test has arrived! Starting this Friday, players will be able to venture into Eldritch Academy, Cultist's Refuge, and all earlier dungeons for the last time before we start our open beta. This event will use the same build as the previous closed beta test meaning no huge patches to download for returning players! Be sure to read Producer Chris Hager's recap of Closed Beta Test 4 for insights into what features we've got planned for TERA after Closed Beta Test 5.
In this last event, the Valkyon Federation, bolstered by a surge of new soldiers, strikes back at its foes, reestablishing control of troubled realms, and upsetting the meticulous plans of its enemies. In an effort to destabilize the federation and disrupt its momentum, Thulsa has decided to launch attacks at the relatively unprotected capital—Velika. The evil god is gathering a small army of monsters to fling them at the City of Wheels. The Mysterium's arcanists detected Thulsa's plans and alerted Fraya, who sent word to Velika. With little forewarning, will the federation be able to defend the city and thwart Thulsa's machinations? Be ready for a call to action in the evening hours of Friday and Saturday!
Hard to believe that we're less than a week away from our last Closed Beta Test and PAX East! Time is flashing by, and we are a few scant weeks away from early character creation and launching our live database. We're moving at a furious pace, and we have some great surprises in store (more on this in a bit).
Closed Beta Test 4 started with the epic return of the Dragonfall server (Closed Beta Test 1 veterans may remember its short-lived appearance). We were also able to make some incremental tweaks to PvP, improve our behind-the-scenes moderation, and reduce player hit points from levels 1–15 by 30 percent, and then restore those hit points gradually in levels 16–20. The idea behind this experiment was to increase the excitement and difficulty of the new player experience. After looking at your feedback and analyzing our internal data, we concluded that it didn't improve the excitement and difficulty enough. Our next tweak will increase the difficulty of named creatures to see whether we can get people's pulses racing! We'll be looking for feedback on this experience in our mid-April Open Beta Test, so stay tuned.
The Closed Beta Test 3 results of our Be Creative, Be Smart, Be Lucky contest series are in! TERA fans were challenged to be creative, be smart, or be lucky in one of three contest series being held during our closed beta tests. Participants captured footage, designed infographics, cut videos, or simply played their characters to the level cap for a chance to score prizes from Logitech and En Masse Entertainment.
TERA's fourth closed beta test starts this Friday! Before we tell you what's new, we want to let you know that we'll begin deploying a new patch for TERA on March 21 at 3:00 PM PDT for about two hours. During this time you won't be able to patch. This isn't a long-term solution, and we're working on a more seamless experience for future patches. Once we verify the patch was successful, we'll open it back up so you can download the 9 MB update.
As a result of the feedback we've received during previous tests, we've made significant changes for Closed Beta Test 4. Most importantly, we have increased the difficulty between levels 1 and 15 by decreasing the player's hit points. We hope this will create more challenging and interesting gameplay. Those hit points will gradually be added back in as the player levels from 16 to 20. Also, in the heat of PvP, it can be difficult to see your opponent's level. To simplify this, we've made it possible to see the level of another player by aiming your crosshair at them. We've also doubled the character limit for all chat channels, making it easier to communicate with other players. For complete details, please see our patch notes.
We're burning through time as we get closer to launch. It's hard to believe we just wrapped up our third closed beta test (CBT3), which was a ton of fun with more players than ever, and we're just days away from our fourth (CBT4)! It won't be much longer before our early character creation, open beta, and launch! There's electricity in the air in the office, and everyone is more energized than we've ever seen as we push toward the finish line.
Be creative, be smart, or be lucky in one of three contest series being held during our final three closed beta tests. Capture footage, design infographics, cut videos, or simply play your characters to the level cap for a chance to score prizes from Logitech and En Masse Entertainment!