Posts tagged “Beta”

Closed Beta Test 3

by Knoxxer

Closed Beta Test 3

TERA's third closed beta test begins in two short days! Before diving into what's new with the game, we have a heads-up to share. On March 8 at 10:00 AM PST, we're deploying a new patch for TERA. You won't be able to patch for about two hours while we integrate it. This isn't a long-term solution, and we are working on a more seamless experience for future patches.

We've been listening to you and have some great improvements in place for Closed Beta Test 3. We've made some small tweaks to the PvP system based on your feedback. It's now uncool to kill players six or more levels lower than you, and players who do will receive the red name of shame, with their punishment left up to the community. For the exact details, please see our patch notes. Our design goal is to give players the tools to run the PvP server and set a framework that encourages meaningful PvP but doesn't let asshats ruin it for everyone else.

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Closed Beta Test 2 Recap

Closed Beta Test 2 Recap

As we gear up for Closed Beta Test 3 coming this Friday, we want to look back at the previous event and see what went well, what could use some tweaking, and what you as players enjoyed.

In Closed Beta Test 2, the biggest new addition was probably our player-versus-player introduction. We opened two new PvP servers with an open-world PvP design (short of safety zones in cities). This combined with a guild-versus-guild declaration system made for an interesting weekend! To sum it up, the PvP players REALLY like killing each other. Across our two PvP servers, players racked up over 50,000 kills and over 150,000 PvP battles. We've also seen the formation of roughly 2,000 guilds, and the result was a ton of GvG battles.

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The TERA Store is… Live!

by Patrick

The TERA Store is... Live!

Many of you -- our earliest-adopter fans -- experienced problems with our online store in the last 24 hours, for which we are sorry. If you read our previous update you will have learned that a mission-critical ecommerce system failed and the backup system didn't come online -- not exactly the most shining moment for our young company. This problem not only knocked out our store, but those of several other major game companies too, since we all utilize the same e-commerce provider for our online storefronts. Bad news!

The good news is that these systems are now back online after the provider's largest response effort in six years, and in the event you'd like to take the plunge, it is possible to use the online store to get TERA just in time for this weekend's second closed beta test event.

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I Wanna Play... but the Store Won't Let Me!

by Patrick

I Wanna Play... but the Store Won't Let Me!

Boy oh boy, it seems like trouble comes knocking just when things most need to go right. TERA's second closed beta event starts in just a couple of hours (Friday, February 24 at noon PST), and our online store won't finalize purchases of TERA to player accounts—what gives?!?

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CBT2 Changes: We Heard Your Feedback!

by Knoxxer

Vekas

"Massive" is the defining element of an MMO. It is by far the best part of the genre and what makes an MMO so engaging. It is also what makes designing an MMO so damn hard. When thousands of players converge on your world, your design is put to the test. Continue on to read more about Vekas and a quick blog about the latest patch.

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Closed Beta Test 2

by Scapes

CBT2 Adds Sinestral Manor Dungeon

We're one week away from TERA's second closed beta test, which means it's time to announce details about the event! We have increased the level cap to 27, added a new PvP server, and provided another character slot per server. Here are some at-a-glance facts about the event.

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Recapping TERA's Successful First Closed Beta Test

by Scapes

Recapping TERA's Successful CBT1

We're pleased to share details regarding the first of TERA's five closed beta tests! The weekend started with the En Masse team spending Friday evening in the office watching the world of TERA come to life as players began to appear in-game. The team was delighted to see players come into the game and instantly start swinging their weapons wildly. Right off the bat, expectations for an MMO were shattered as players found that clicking their mouse didn't activate some interface element or start a cooldown timer, but instead fired off the slash of a sword or a bolt of energy.

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Physical Collector's Edition Now on En Masse Store

by Scapes

TERA Limited Collectors Edition

Fans patiently waiting to secure their physical Collector's Edition version of TERA, this news post is for you! We have added the physical Collector's Edition to the En Masse store and it is available for pre-order immediately. Pre-ordering this version grants the same benefits as pre-ordering the Standard Edition of TERA including access to all beta tests, exclusive play sessions, and in-game bonuses.

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