TERA’s political system is one of the features we’re most excited about, and it’s a part of the game we’ve spent a lot of time refining. With our second round of vanarch candidates stepping up to serve their servers, we thought we’d take some time to talk about some upcoming changes to this already popular aspect of gameplay.
As originally conceived, a player seeking vanarch status had two paths to the office—campaigning and conquest—with the latter requiring candidates and their guilds to distinguish themselves through battleground play. While revisions to the battlegrounds aren’t quite ready, we are happy to announce that we’ve found a way to put the fight back in political infighting!
You’re proud of your characters. You want them to stand out in a crowd, and you want that top-notch weapon to stand out, too. With just a little time (or a little gold), you can change your equipment’s appearance at a remodeler or change the color of your armor with dyes.
All major cities have appearance remodelers and dye merchants, and you can make your own dyes from materials you gather. Anybody can use dyes and remodelers, and if you want a quick start on a stylish new appearance, read our full guide to remodeling and dyeing.
TERA works hard to keep information in the middle of the screen where the action is. Even so, it takes a bit of experience to decipher what those little images mean. The angry red face isn’t difficult to decipher, but what’s with the radio antenna? And why does the lancer have an icon with an ellipsis? What’s that all about?
To save you some squinting and guessing, we put together this guide to combat indicators. Check it out, learn what each icon means, and you’ll understand what the game’s telling you in no time.
A big part of what makes TERA fun is battling alongside (and sometimes against!) your friends. When new players join the game, veterans might wonder just how much they can do together until their friends catch up in level. There are limitations to consider, but which method is right for you? For them? What about other ways to support your friends? Do you just give them a pile of gold or a mountain of dawnhide? Our new guide on cross-level play is here to answer your questions! Check it out!
Nothing fills up a pack faster than slaughtering BAMs and blasting through instances. Anyone who’s ever had to forego that great weapon because of a loaded-down pack knows the value of inventory management. Keeping track of your treasure, crafting materials, spares, and consumables can challenge anyone.
To make your life easier, we’ve got a new guide to help you make the most of your space and leverage what goes in and out of your bank.
TERA's rich and complex storylines often lead you into the most dangerous places imaginable on both continents. The biggest, baddest BAMs guard TERA's deepest, darkest secrets down inside instanced dungeons. These fortresses house demented vampirs, mass murderers, and evil gods—are you ready to face them? Will you do it alone?
Our comprehensive guides to TERA's instanced dungeons will prepare you for the worst so you can be at your best. We provide helpful tips, like what you should do when Baracos enrages in the Golden Labyrinth, which trash mobs to avoid while traipsing through Sigil Adstringo, or where the story quests begin that lead you to the Bastion of Lok.
Anxious to get into a real fight? Looking for a challenge to occupy your whole guild? Then you might be ready to face the nexus.
A nexus is a tear in the fabric of the Dream where strange, potent monsters invade the world. Players near a nexus automatically receive a quest to stop the incursions. Emerge from a nexus victorious, and you’ll earn significant rewards and reputation with the Agnitor faction.
Nexuses aren’t fights for keeners. Players need to coordinate and work together like never before to survive three increasingly difficult phases.
With TERA's first month in the rearview mirror, we're excited to turn our attention to future content you'll see later this summer. An MMO launch is just the beginning—we're listening to your feedback and incorporating it into our plans for the game.
Many of you have shared your thoughts on TERA's two tank classes, the warrior and lancer. If you play either class, you'll appreciate having more flexibility on both offense and defense, so we're changing defensive skills to consume a new resource instead of MP. (And before you ask, yes—you'll be able to restore that third bar on the top of your screen quickly.) Warriors will gain three new skills, including the ability to block an attack with their twin swords. Lancers will get two new skills, including a skill that should significantly improve lancer mobility.
Overloaded with dawnhide? Have more Arunic panaceas than you could ever use? Desperate to pick up some superior-quality armor? Rather than selling them to the nearest vendor for mere coppers on the gold or wasting time praying someone in the trade channel is selling what you need, let your fingers do the walking through the Brokerage by speaking to your local trade broker!
Trade brokers are located in all cities, and are accessible in towns by decree of the reigning vanarch, making the Brokerage a convenient way to fill your packs and fatten your purse. You don’t have to be a master accountant or filthy rich to benefit from using the Brokerage, but if you have questions, we’ve written a handy little guide to help you get the most out of your investments. Check it out!
When Everquest released in 1999, it ushered in a new era of video game play. Previous online games (most notably Neverwinter Nights) built on foundations of tabletop roleplaying games like Dungeons & Dragons, which itself...