Rebooting Elleon's Twitter Story (Or, "What's In a Name?")

by Scapes

When I looked at my computer's inbox this morning, something dawned on me:

The sun never sets on TERA!

Talk about a global game--at any moment of the day, someone in North America, Asia, or Europe is working on TERA. The timestamps on the emails...

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Experiencing TERA's Korean Launch

by Scapes

I've taken part in many game launches over my twelve years in the industry, and each was exciting and monumental in its own way. I can tell you, however, that I have never been a part of a launch as packed with personal anticipation as the launch...

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Words Have Meaning and Names Have Power

by Scapes

One of the most important things about a game is the realism of names. We have naming guides for the player races—and those serve us well—but monsters are a different story. Monsters are the most interacted with component of a game world outside...

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All-You-Can-Craft

by Scapes

I reached Velika for the first time with my lovely castanic slayer. But by that point, my inventory was filled to the brim. It’s a bit embarrassing to admit, but the fact that there are no trash items in TERA is both a curse and a blessing to me....

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The Team That Plays Together Stays Together

by Scapes

When you manage a team of nine or so writers, it's easy to get bogged down in the day-to-day tasks and forget to make time for team building. But for a group of creative people collaborating intensely, trust is key to happiness and productivity....

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One Year and Counting...

by Scapes

En Masse was established about a year ago, and this being the first anniversary of the company's founding, I had the notion to write a bit about our progress.

To take you back to the beginning, we started off in a temp office in the South Lake...

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Happy Holidays from Brian Knox!

by Scapes

Greetings, future TERA players!

It is that time of year when one looks back and reflects upon all that has happened, and gets a chance to play the many great games that come out for the holidays. For me personally, it has been a hell of a first...

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